As developers, we sometimes get an idea in our head that seems simple at first glance. But what starts as a fun weekend project can quickly evolve into something much more robust, exciting, and surprisingly useful. That’s exactly how Pixelateme.com came to life.
I wanted to create a free, fast, no-login-required pixelation tool that anyone could use to instantly convert images and videos into pixel art directly in their browser. The idea was born from my love for retro aesthetics, game sprites, and generative visuals—and the result is a highly interactive web tool that lets users get creative with just a few clicks.
💡 The Core Idea: Pixelate with Custom Control
Pixelateme is designed for speed and usability. Users can drag and drop an image or video, select their desired pixel size, apply classic color palettes (NES, CGA, Gameboy, etc.), enable dithering, and instantly preview the results.
The entire experience is rendered in the browser using the HTML5 canvas API, and no data is uploaded to any external services unless you explicitly download the result.

🎨 Features Already Live
Here’s what you can already do with Pixelateme.com:
- ✔️ Pixelate images instantly with a live preview
- ✔️ Drag-and-drop interface for images and videos
- ✔️ Classic color palettes: NES, CGA, Gameboy
- ✔️ Adjustable pixel size and real-time dithering toggle
- ✔️ Compare slider (original vs. pixelated)
- ✔️ Export images as PNG or videos as GIF
And yes, it’s 100% browser-based. No account, no upload wait times.
🌟 Coming Soon
As the app continues to grow, I’m actively working on several exciting upgrades. Here’s a sneak peek at what’s next:
🎨 Transparent Background Toggle
This one’s for the artists and sprite lovers: soon you’ll be able to preserve or remove the background entirely. Perfect for logo stylization, game sprite conversion, and creative overlays.
📽️ Start/End Frame Cropping
Sometimes you only want a portion of a video pixelated. I’m adding simple start/end selectors so you can trim videos before processing to reduce size and get exactly what you want.
🎙️ Advanced Export Options (MP4, WebP, APNG)
Currently, the system supports PNG and GIF downloads, but full video encoding is on the way. The MP4 export pipeline will be powered by a custom FFmpeg variant.
🚀 Why I Built It
I’ve been experimenting with free tools that are useful, niche, and art-driven. My goal is to create a portfolio of high-value browser apps that remain free and fast. But building free services leads to important questions: how do you monetize something you give away?
I believe the best answer lies in a mix of:
- Non-intrusive monetization (e.g., affiliate links for art tools or retro kits)
- Donation options (PayPal, Ko-fi)
- SEO-driven traffic growth
- Optional “Pro” mode for higher resolution/format export
SEO, in particular, plays a major role in success. I’m learning how much visibility depends on meta structure, schema markup, and topic-rich content like this post.
💡 Dev Stack at a Glance
- Frontend: HTML5 + JavaScript (Vanilla, no frameworks)
- Canvas Rendering: Pure Canvas 2D API
- Video Export: gif.js (client), FFmpeg (server)
- Server: AlmaLinux + NGINX + PHP
This combo keeps the app lightweight and efficient, while my server handles heavier video jobs (like MP4 encoding) behind the scenes.
✨ Try It Now
If you’re curious, nostalgic for pixels, or just want a quick creative tool, give it a try:
I’d love your feedback, bug reports, or ideas for new features. Let’s pixelate the web, one frame at a time.